Steal a Brainrot Script
Steal a Brainrot is a hilarious and chaotic Roblox game that has gained massive popularity in 2025. In this game, players collect and steal brains from one another while trying to stay ahead of opponents. The fun lies in the unpredictable nature of every match — full of pranks, chases, and clever outplays.

What Makes Steal a Brainrot Fun
The game’s appeal comes from its humor and unpredictability. Every round is different, and players never know what to expect next. It’s not just about collecting brains — it’s about tricking other players, forming quick alliances, and laughing through the chaos.
All Steal A Brainrot Working Script 2025
1. Steal a Brainrot MODDED Script NO KEY – Auto Lock, Easy Cash, Instant Steals
loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/StealaBrainrotMOD", true))()
2. Feronik Hub – Auto Lock, Instant Steal, Auto Buy, Auto Rebirth No Key
loadstring(game:HttpGet("https://raw.githubusercontent.com/Fenorik/FenorikHub/refs/heads/main/FenorikHubINIT.lua"))()
3. Chilli Hub
loadstring(game:HttpGet("https://raw.githubusercontent.com/tienkhanh1/spicy/main/Chilli.lua"))()
4. Tora Hub
loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/StealaBrainrot"))()
5. Steal a Brairot Script No Key
loadstring(game:HttpGet("https://raw.githubusercontent.com/Hamza3270308/Stealabrainrot/refs/heads/main/Laserhun.lua"))()
6. Steal a Brainrot OP Script
loadstring(game:HttpGet("https://pastebin.com/raw/mccy77qw"))()
7. Steal a Brainrot OP Script Keyless
loadstring(game:HttpGet("https://pastefy.app/Zk7UIkDN/raw"))()
8. Steal a Brainrot Roblox Script
loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/refs/heads/main/StealaBrainrot", true))()
9. Instant Steal, Infinity Jump, Instant Proximity
loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/dc577b2b3c287a1c4b5c342317bb13c3.lua"))()
10. Steal a Brainrot Polaris Script (15 Features)
loadstring(game:HttpGet("https://api.luarmor.net/files/v3/loaders/d7be76c234d46ce6770101fded39760c.lua"))()
11. OP Script: Lock Base, Auto Sell
loadstring(game:HttpGet('https://raw.githubusercontent.com/Silentoffa/nullptr/refs/heads/main/hub'))()
12. No Key, Easy Cash, Lock, Steal
loadstring(game:HttpGet("https://raw.githubusercontent.com/gumanba/Scripts/main/StealaBrainrot"))()
--run the script only when you're near your own plot
13. QuantumPulsar X – Auto Steal, Auto Buy, Auto Sell
loadstring(game:HttpGet("https://raw.githubusercontent.com/Estevansit0/KJJK/refs/heads/main/PusarX-loader.lua"))()
14. BRAIN ROTTTT
loadstring(game:HttpGet('https://raw.githubusercontent.com/checkurasshole/Script/refs/heads/main/IQ'))();
15. Legend Hub Hack – Auto Lock Base
loadstring(game:HttpGet("https://scripts.city/LegendHub.lua"))()
16. Ghost Hub – Steal, Lock Base, NoClip, Instant Take
loadstring(game:HttpGet("https://raw.githubusercontent.com/Akbar123s/Script-Roblox-/refs/heads/main/Script%20Brainrot%20New"))()
17. Roblox Scripts Auto Collect, Auto Buy
loadstring(game:HttpGet("https://raw.githubusercontent.com/forkT3/Steal-a-Brianrot/main/Steal-A-Brianrot.lua"))()
18. Auto Lock, Collect Cash, Dupe Money, and Steal Script GUI
loadstring(game:HttpGet("https://raw.githubusercontent.com/Hamza3270308/Stealabrainrot/refs/heads/main/StealScript.lua", true))()
19. Laserhun’s Script (Auto Collection)
loadstring(game:HttpGet("https://raw.githubusercontent.com/Hamza3270308/Stealabrainrot/refs/heads/main/StealScript.lua", true))()
20. Steal a Brainrot Script Helper
-- bypass anticheat script
local str = game:HttpGet("https://rawscripts.net/raw/Steal-a-Brainrot-Anti-Kick-Bypass-41960")
loadstring(str)()
local localplr = game.Players.LocalPlayer
getgenv().deletewhendupefound = true
local on = true
local lib = loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-Lib-18698"))()
lib.makelib("Steal a Brainrot (2AreYouMental110, Too overpowered?)")
local tableofconnections = {}
local posgoto = nil
local sbase = false
local sbox = Instance.new("SelectionBox")
local gotobase = nil
sbox.Parent = game.CoreGui
local lastcfr = nil
local gotoplace = nil
local main = lib.maketab("Main")
local autosteal = false
lib.makelabel("This game has VERY good anticheat! However, you can just click on the base you wanna go to (toggle select base) and then click goto base!",main)
lib.makelabel("Make sure to turn on Auto Steal before stealing their pets!",main)
lib.maketoggle("Auto Steal (turn on before stealing, needs to wait a little to avoid anticheat)",main,function(bool)
autosteal = bool
end)
local pbt = false
local donetools = {}
lib.maketoggle("Spam Tools",main,function(bool)
pbt = bool
end)
local antiragdoll = false
lib.maketoggle("Anti Ragdoll/Freeze",main,function(bool)
antiragdoll = bool
end)
lib.makelabel("",main)
table.insert(tableofconnections,workspace.ChildAdded:Connect(function(c)
if c:IsA("Model") and c:FindFirstChild("RootPart") and c.RootPart:FindFirstChildWhichIsA("WeldConstraint") and c.RootPart:FindFirstChildWhichIsA("WeldConstraint").Part0 == localplr.Character.HumanoidRootPart then
task.wait(2.5)
if c.Parent == workspace and autosteal then
game.ReplicatedStorage.Packages.Net["RE/StealService/DeliverySteal"]:FireServer()
end
else
local a = 0
repeat
a = a + 1
if c:IsA("Model") and c:FindFirstChild("RootPart") and c.RootPart:FindFirstChildWhichIsA("WeldConstraint") and c.RootPart:FindFirstChildWhichIsA("WeldConstraint").Part0 == localplr.Character.HumanoidRootPart then
task.wait(2.5)
if c.Parent == workspace and autosteal then
game.ReplicatedStorage.Packages.Net["RE/StealService/DeliverySteal"]:FireServer()
end
break
end
task.wait(.05)
until a > 10
end
end))
lib.maketoggle("Select Base",main,function(bool)
sbase = bool
if sbase then
sbox.Transparency = 0
else
sbox.Transparency = 1
end
end)
local notusing = true
lib.makebutton("Goto Base (WILL OOF YOU)",main,function()
if gotobase and notusing then
notusing = false
pcall(function()
gotoplace = gotobase.AnimalPodiums["1"]:GetPivot()+Vector3.new(0,3.5,0)
localplr.Character.Humanoid.Health = -1
task.wait(3.5)
gotoplace = nil
end)
notusing = true
end
end)
lib.makebutton("Goto Base (Second Floor, WILL OOF YOU)",main,function()
if gotobase and notusing then
notusing = false
pcall(function()
gotoplace = gotobase.AnimalPodiums["11"]:GetPivot()+Vector3.new(0,3.5,0)
localplr.Character.Humanoid.Health = -1
task.wait(3.5)
gotoplace = nil
end)
notusing = true
end
end)
lib.makelabel("",main)
local ipp = false
local pp = {} -- no dont joke about this is "proximity prompts"
function dop(p)
if p.Base.Spawn.PromptAttachment:FindFirstChild("ProximityPrompt") then
table.insert(pp,p.Base.Spawn.PromptAttachment.ProximityPrompt)
if ipp then
p.Base.Spawn.PromptAttachment.ProximityPrompt.HoldDuration = 0
end
end
table.insert(tableofconnections,p.Base.Spawn.PromptAttachment.ChildAdded:Connect(function(c)
if c:IsA("ProximityPrompt") then
table.insert(pp,c)
if ipp then
c.HoldDuration = 0
end
end
end))
end
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("AnimalPodiums") then
for i,v in pairs(v.AnimalPodiums:GetChildren()) do
dop(v)
end
table.insert(tableofconnections,v.AnimalPodiums.ChildAdded:Connect(dop))
end
end
lib.maketoggle("Instant Proximity Prompts",main,function(bool)
ipp = bool
if ipp then
for i,v in pairs(pp) do
v.HoldDuration = 0
end
end
end)
lib.makelabel("",main)
local jp = false
lib.maketoggle("Gravity (better)",main,function(bool)
jp = bool
localplr.Character.Humanoid.UseJumpPower = true
if not jp then
workspace.Gravity = 196.2
localplr.Character.Humanoid.JumpPower = 50
end
end)
lib.makelabel("",main)
lib.makebutton("Noclip Camera (look through invisible walls, by Infinite Yield)",main,function()
local sc = (debug and debug.setconstant) or setconstant
local gc = (debug and debug.getconstants) or getconstants
if not sc or not getgc or not gc then
print('Incompatible Exploit', 'Your exploit does not support this command (missing setconstant or getconstants or getgc)')
end
local pop = localplr.PlayerScripts.PlayerModule.CameraModule.ZoomController.Popper
for _, v in pairs(getgc()) do
if type(v) == 'function' and getfenv(v).script == pop then
for i, v1 in pairs(gc(v)) do
if tonumber(v1) == .25 then
sc(v, i, 0)
elseif tonumber(v1) == 0 then
sc(v, i, .25)
end
end
end
end
end)
local mouse = localplr:GetMouse()
local loopclickpart = Instance.new("Part")
loopclickpart.Anchored = true
loopclickpart.CanCollide = false
loopclickpart.Color = Color3.fromRGB(0,255,0)
loopclickpart.Shape = Enum.PartType.Ball
loopclickpart.Size = Vector3.new(2,2,2)
loopclickpart.Transparency = 1
loopclickpart.Material = Enum.Material.SmoothPlastic
loopclickpart.Parent = workspace
local loopclick = false
lib.maketoggle("Select Click Position",main,function(bool)
loopclick = bool
end)
table.insert(tableofconnections,mouse.Button1Down:Connect(function()
if loopclick then
local hit = CFrame.new(mouse.hit.Position)
if game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
hit = hit + Vector3.new(0,game.Players.LocalPlayer.Character.HumanoidRootPart.Size.Y*1.5,0)
loopclickpart.CFrame = hit
loopclickpart.Transparency = 0
posgoto = hit
end
elseif sbase and mouse.Target then
gotobase = nil
for i,v in pairs(workspace.Plots:GetChildren()) do
if mouse.Target:IsDescendantOf(v) then
gotobase = v
end
end
if gotobase then
sbox.Adornee = gotobase
end
end
end))
local precentagetext = nil
local lgt = false
lib.maketoggle("Loop goto click position",main,function(bool)
lgt = bool
if posgoto and lgt then
local pos = posgoto
posgoto = nil
loopclickpart.Transparency = 1
local timebefore = tick()
local posdiff = (game.Players.LocalPlayer.Character:GetPivot().Position - pos.Position).Magnitude
repeat
task.wait()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
lib.updatelabel(tostring(math.round(timebefore+(posdiff/12) - tick())).." Seconds Left",precentagetext)
until not lgt -- fastest is inf but like
end
end)
precentagetext = lib.makelabel("??? Seconds Left",main)
lib.maketextbox("Proximity Prompt Range",main,function(txt)
for i,v in pairs(workspace.Plots:GetDescendants()) do
if v:IsA("ProximityPrompt") then
v.MaxActivationDistance = tonumber(txt)
end
end
end)
lib.makeslider("HipHeight (not effective)",main,1,100,function(n)
localplr.Character.Humanoid.HipHeight = n
end)
lib.maketoggle("Show Hitboxes",main,function(bool)
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("InvisibleWalls") then
for i,v in pairs(v.InvisibleWalls:GetChildren()) do
if v:FindFirstChild("Mesh") then
v.Mesh:Destroy()
end
v.Transparency = (bool and 0.5) or 1
end
end
if v:FindFirstChild("LaserHitbox") then
for i,v in pairs(v.LaserHitbox:GetChildren()) do
if v:FindFirstChild("Mesh") then
v.Mesh:Destroy()
end
v.Transparency = (bool and 0.5) or 1
end
end
end
end)
lib.maketoggle("Noclip Hitboxes (not effective)",main,function(bool)
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("InvisibleWalls") then
for i,v in pairs(v.InvisibleWalls:GetChildren()) do
v.CanCollide = not bool
end
end
if v:FindFirstChild("LaserHitbox") then
for i,v in pairs(v.LaserHitbox:GetChildren()) do
v.CanCollide = not bool
end
end
end
end)
lib.makebutton("Tween To Base (not effective)",main,function()
local base = nil
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("YourBase",true) and v:FindFirstChild("YourBase",true).Enabled then
base = v.DeliveryHitbox
end
end
if base then
local plrpos = localplr.Character.HumanoidRootPart.Position
local tppos = (base.Position - Vector3.new(0,base.Position.Y,0)) + Vector3.new(0,plrpos.Y,0)
game:GetService("TweenService"):Create(
localplr.Character.HumanoidRootPart,
TweenInfo.new((tppos - plrpos).Magnitude/localplr.Character.Humanoid.WalkSpeed,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0),
{CFrame = CFrame.new(tppos) * (localplr.Character.HumanoidRootPart.CFrame - plrpos),Velocity = Vector3.new(0,0,0)}
):Play()
end
end)
local tptb = false
lib.maketoggle("TP To Base (not effective)",main,function(bool)
tptb = bool
local base = nil
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("YourBase",true) and v:FindFirstChild("YourBase",true).Enabled then
base = v.DeliveryHitbox
end
end
while tptb do
task.wait()
if base then
local plrpos = localplr.Character.HumanoidRootPart.Position
local tppos = (base.Position - Vector3.new(0,base.Position.Y,0)) + Vector3.new(0,plrpos.Y,0)
localplr.Character.HumanoidRootPart.CFrame = CFrame.new(tppos)
end
end
end)
local antitp = false
lib.maketoggle("Anti Teleport (not effective)",main,function(bool)
antitp = bool
end)
function dotool(tool)
if tool:IsA("Tool") and not donetools[tool] then
donetools[tool] = true
coroutine.wrap(function()
while on do
task.wait()
pcall(function()
if pbt and (tool.Parent == localplr.Character or tool.Parent == localplr.Backpack) then
tool.Parent = localplr.Character
tool:Activate()
end
end)
end
end)()
elseif tool:IsA("BasePart") then
table.insert(tableofconnections,tool:GetPropertyChangedSignal("Anchored"):Connect(function()
if tool.Anchored and antiragdoll then
tool.Anchored = false
end
end))
table.insert(tableofconnections,tool.ChildAdded:Connect(function(c)
if c and (c:IsA("BallSocketConstraint") or c.Name == "Attachment" or v:IsA("HingeConstraint")) and c and c.Parent then
c:Destroy()
if tool.Parent and tool.Parent:FindFirstChild("Head") and tool.Parent.Head:FindFirstChild("Neck") then
tool.Parent.Head.Neck.Enabled = true
end
if tool.Parent and tool.Parent:FindFirstChild("HumanoidRootPart") then
tool.Parent.HumanoidRootPart.CanCollide = true
end
for i,v in pairs(tool:GetChildren()) do
if v:IsA("Motor6D") and v.Name ~= "Attachment" then
v.Enabled = true
end
end
for i=1,10 do
task.wait()
tool.Velocity = Vector3.new(0,0,0)
end
end
end))
elseif tool:IsA("Humanoid") then
table.insert(tableofconnections,tool.StateChanged:Connect(function()
if antiragdoll and (tool:GetState() == Enum.HumanoidStateType.Physics or tool:GetState() == Enum.HumanoidStateType.Ragdoll) then
tool:ChangeState(Enum.HumanoidStateType.GettingUp)
end
end))
end
end
function dochar(c)
table.insert(tableofconnections,c.ChildAdded:Connect(function(v)
dotool(v)
end))
for i,v in pairs(c:GetChildren()) do
dotool(v)
end
end
table.insert(tableofconnections,localplr.CharacterAdded:Connect(dochar))
dochar(localplr.Character)
coroutine.wrap(function()
while on do
local s,e = pcall(function()
lastcfr = localplr.Character.HumanoidRootPart.CFrame
task.wait()
if antitp and not lgt and lastcfr and (localplr.Character.HumanoidRootPart.Position - lastcfr.Position).Magnitude > 1 then
localplr.Character.HumanoidRootPart.CFrame = lastcfr
end
if jp then
workspace.Gravity = 50
localplr.Character.Humanoid.UseJumpPower = true
localplr.Character.Humanoid.JumpPower = 100
end
if gotoplace then
localplr.Character.HumanoidRootPart.CFrame = gotoplace
end
end)
if not s then print(e) end
end
end)()
lib.ondestroyedfunc = function()
lgt = false
loopclickpart:Destroy()
for i,v in pairs(tableofconnections) do
v:Disconnect()
end
local bool = false
for i,v in pairs(workspace.Plots:GetChildren()) do
if v:FindFirstChild("InvisibleWalls") then
for i,v in pairs(v.InvisibleWalls:GetChildren()) do
v.Transparency = (bool and 0.5) or 1
v.CanCollide = not bool
end
end
if v:FindFirstChild("LaserHitbox") then
for i,v in pairs(v.LaserHitbox:GetChildren()) do
v.Transparency = (bool and 0.5) or 1
v.CanCollide = not bool
end
end
end
pbt = false
on = false
tptb = false
antiragdoll = false
loopclickpart:Destroy()
sbox:Destroy()
end
Gameplay Overview
In Steal a Brainrot, players roam the map searching for brains while defending their own stash. You can win by collecting the most brains or surviving the longest. The maps are filled with hiding spots, obstacles, and surprises that make each session exciting and competitive.
How to Improve in Steal a Brainrot
To play better, focus on learning the map layouts and understanding where most players gather. Timing is crucial — stealing brains at the right moment can change the entire match. Practice dodging, sneaking, and using clever movement to outsmart your opponents.
Tips for Success
- Stay Alert: Always keep an eye on your surroundings.
- Use Strategy: Don’t rush blindly; wait for the perfect moment.
- Play with Friends: Teaming up can make the game even more fun.
- Experiment: Try different playstyles until you find what suits you best.
Community and Events
The game has an active community that frequently hosts events, tournaments, and challenges. Many players share their funniest clips and strategies on platforms like Discord, YouTube, and Reddit. Joining these communities is a great way to meet other players and learn new tricks.
Staying Safe While Playing
It’s important to play fairly and avoid any third-party tools or unauthorized programs. Using them can risk your account or harm your device. Always download and play directly from Roblox’s official platform to stay protected.
Reporting Issues
If you encounter bugs or unfair gameplay, use the in-game report feature to alert the developers. The team behind Steal a Brainrot actively works to improve the experience and keep the game balanced for all players.
Fun Alternatives
If you enjoy the funny chaos of Steal a Brainrot, try joining community-made modes or challenges. You can also create custom roleplay scenarios with friends, turning ordinary matches into creative mini-games that keep things exciting.
Final Thoughts
Steal a Brainrot stands out as one of Roblox’s most entertaining and unpredictable games. Its mix of humor, competition, and community interaction keeps players coming back for more. Whether you’re playing to win or just to laugh with friends, the game delivers endless fun without the need for shortcuts or cheats.
